﻿<?xml version="1.0" encoding="utf-8"?><Type Name="DynamicAttribute" FullName="System.Runtime.CompilerServices.DynamicAttribute"><TypeSignature Language="C#" Value="public sealed class DynamicAttribute : Attribute" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DynamicAttribute extends System.Attribute" /><AssemblyInfo><AssemblyName>System.Core</AssemblyName><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Attribute</BaseTypeName></Base><Interfaces /><Attributes><Attribute><AttributeName>System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Struct | System.AttributeTargets.Property | System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.ReturnValue | System.AttributeTargets.All)</AttributeName></Attribute></Attributes><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Indicates that the use of <see cref="T:System.Object" /> on a member is meant to be treated as a dynamically dispatched type.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public DynamicAttribute ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>When used in an attribute specification, the default constructor is semantically equivalent to DynamicAttribute({ true }), and can be considered a shorthand for that expression. It should therefore only be used on an element of type <see cref="T:System.Object" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Runtime.CompilerServices.DynamicAttribute" /> class.</para></summary></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public DynamicAttribute (bool[] transformFlags);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(bool[] transformFlags) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="transformFlags" Type="System.Boolean[]" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This constructor is meant to be used on types that are built on an underlying occurrence of <see cref="T:System.Object" /> that is meant to be treated dynamically.</para><para>For instance, if C is a generic type with two type parameters, a use of the constructed type C&lt;Object,Object&gt; might be intended to treat the first type argument dynamically and the second typically, in which case the appropriate attribute specification should use a transformFlags value of { false, true, false }.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Runtime.CompilerServices.DynamicAttribute" /> class.</para></summary><param name="transformFlags"><attribution license="cc4" from="Microsoft" modified="false" />Specifies, in a prefix traversal of a type's construction, which <see cref="T:System.Object" /> occurrences are meant to be treated as a dynamically dispatched type.</param></Docs></Member><Member MemberName="TransformFlags"><MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;bool&gt; TransformFlags { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IList`1&lt;bool&gt; TransformFlags" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IList&lt;System.Boolean&gt;</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies, in a prefix traversal of a type's construction, which <see cref="T:System.Object" /> occurrences are meant to be treated as a dynamically dispatched type.</para></summary></Docs></Member></Members></Type>