﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Vector2d" FullName="Mono.Simd.Vector2d"><TypeSignature Language="C#" Value="public struct Vector2d" /><AssemblyInfo><AssemblyName>Mono.Simd</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.ValueType</BaseTypeName></Base><Interfaces /><Docs><summary>A vector with two doubles.</summary><remarks>This represents a vector that contains two double precision floating point values.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Vector2d (double d);" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="d" Type="System.Double" /></Parameters><Docs><param name="d">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Vector2d (double x, double y);" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="x" Type="System.Double" /><Parameter Name="y" Type="System.Double" /></Parameters><Docs><param name="x">X component.</param><param name="y">Y component.</param><summary>Creates a vector with two double precision floating point values.</summary><remarks></remarks></Docs></Member><Member MemberName="Component"><MemberSignature Language="C#" Value="public double this[int index] { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters><Parameter Name="index" Type="System.Int32" /></Parameters><Docs><param name="index">The index of the component.</param><summary>Gets/Sets the component's value.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="E"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d E { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="LoadAligned"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d LoadAligned (ref Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d&amp;" RefType="ref" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="LoadAligned"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d LoadAligned (Mono.Simd.Vector2d* v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d*" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="MinusOne"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d MinusOne { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="One"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d One { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="op_Addition"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_Addition (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>Computes the sum of two vectors.</summary><returns>A new vector.</returns><remarks>The vector returned is the sum of the individual components in the two vectors.</remarks></Docs></Member><Member MemberName="op_BitwiseAnd"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_BitwiseAnd (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>Computes the bitwise and of two vectors.</summary><returns>A new vector.</returns><remarks>The vector returned contains the result of doing a
        bitwise and operation on the individual components of the two
        vectors.</remarks></Docs></Member><Member MemberName="op_BitwiseOr"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_BitwiseOr (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>Computes the bitwise and of two vectors.</summary><returns>A new vector.</returns><remarks>The vector returned contains the result of doing a
        bitwise and operation on the individual components of the two
        vectors.</remarks></Docs></Member><Member MemberName="op_Division"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_Division (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="op_ExclusiveOr"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_ExclusiveOr (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>Computes the bitwise xor of two vectors.</summary><returns>A new vector.</returns><remarks>The vector returned contains the result of doing a
        bitwise xor operation on the individual components of the two
        vectors.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector16b op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector16b</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector16sb op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector16sb</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2l op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2l</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2ul op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2ul</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector4f op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector4f</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector4i op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector4i</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector4ui op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector4ui</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector8s op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector8s</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Explicit"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector8us op_Explicit (Mono.Simd.Vector2d v);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector8us</ReturnType></ReturnValue><Parameters><Parameter Name="v" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v">Vector to operate on.</param><summary>Convertion operator.</summary><returns>The casted vector.</returns><remarks>This operator provides explicit casting support.</remarks></Docs></Member><Member MemberName="op_Multiply"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_Multiply (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="op_Subtraction"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d op_Subtraction (Mono.Simd.Vector2d v1, Mono.Simd.Vector2d v2);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE2)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Parameters><Parameter Name="v1" Type="Mono.Simd.Vector2d" /><Parameter Name="v2" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="v1">First vector.</param><param name="v2">Second vector.</param><summary>Substracts the values from the second vector from the first.</summary><returns>A new vector.</returns><remarks>The vector elements contain the substraction of the elements in the second vector from the elements in the first vector.</remarks></Docs></Member><Member MemberName="Pi"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d Pi { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchNonTemporal"><MemberSignature Language="C#" Value="public static void PrefetchNonTemporal (ref Mono.Simd.Vector2d res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d&amp;" RefType="ref" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchNonTemporal"><MemberSignature Language="C#" Value="public static void PrefetchNonTemporal (Mono.Simd.Vector2d* res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d*" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchTemporal1stLevelCache"><MemberSignature Language="C#" Value="public static void PrefetchTemporal1stLevelCache (ref Mono.Simd.Vector2d res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d&amp;" RefType="ref" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchTemporal1stLevelCache"><MemberSignature Language="C#" Value="public static void PrefetchTemporal1stLevelCache (Mono.Simd.Vector2d* res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d*" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchTemporal2ndLevelCache"><MemberSignature Language="C#" Value="public static void PrefetchTemporal2ndLevelCache (ref Mono.Simd.Vector2d res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d&amp;" RefType="ref" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchTemporal2ndLevelCache"><MemberSignature Language="C#" Value="public static void PrefetchTemporal2ndLevelCache (Mono.Simd.Vector2d* res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d*" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchTemporalAllCacheLevels"><MemberSignature Language="C#" Value="public static void PrefetchTemporalAllCacheLevels (ref Mono.Simd.Vector2d res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d&amp;" RefType="ref" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PrefetchTemporalAllCacheLevels"><MemberSignature Language="C#" Value="public static void PrefetchTemporalAllCacheLevels (Mono.Simd.Vector2d* res);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d*" /></Parameters><Docs><param name="res">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="StoreAligned"><MemberSignature Language="C#" Value="public static void StoreAligned (ref Mono.Simd.Vector2d res, Mono.Simd.Vector2d val);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d&amp;" RefType="ref" /><Parameter Name="val" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="res">Resulting vector.</param><param name="val">Vector to operate on.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="StoreAligned"><MemberSignature Language="C#" Value="public static void StoreAligned (Mono.Simd.Vector2d* res, Mono.Simd.Vector2d val);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>Mono.Simd.Acceleration(Mono.Simd.AccelMode.SSE1)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="res" Type="Mono.Simd.Vector2d*" /><Parameter Name="val" Type="Mono.Simd.Vector2d" /></Parameters><Docs><param name="res">Resulting vector.</param><param name="val">Vector to operate on.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ToString"><MemberSignature Language="C#" Value="public override string ToString ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="X"><MemberSignature Language="C#" Value="public double X { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Docs><summary>The X component.</summary><value></value><remarks></remarks></Docs></Member><Member MemberName="Y"><MemberSignature Language="C#" Value="public double Y { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Docs><summary>The Y component.</summary><value></value><remarks></remarks></Docs></Member><Member MemberName="Zero"><MemberSignature Language="C#" Value="public static Mono.Simd.Vector2d Zero { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Simd.Vector2d</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>